Athealla
Ftr9/Wdr10/Sor20/Arc13 Half-Elf Neutral Good
CLASS RACE ALIGNMENT DEITY
52 Medium 41 Female 5' 4" 154 lbs.

LEVEL SIZE AGE GENDER HEIGHT WEIGHT EYES HAIR
1,459,000 1,378,000 -81,000
Current XP XP for Next Level XP Remaining In Game XP Gained







ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
18 +4

DEX
18 +4

CON
18 +4

INT
16 +3

WIS
18 +4

CHA
19 +4



TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION HIT DIE TYPE
SPEED
HP 415

10/+3
9d10+10d10
20d4+13d8
30


























AC 33 29 21 = 10 + 0 + 0 + 4 + 0 + 0 + 19








25

TOTAL FLAT
FOOTED
TOUCH
AC

BASE
ARMOR BONUS
SHIELD BONUS
DEX BONUS
SIZE BONUS
NATURAL ARMOR
MISC BONUS MISS CHANCE SPELL FAILURE % ARMOR CHECK MAX DEX SPELL RESIST.

INITIATIVE
+ 12 = 4 + 8
TOTAL
DEX MOD
MISC MOD
BASE ATTACK BONUS
+19/14/9/4
SAVING THROWS TOTAL
BASE
SAVE

ABILITY
MODIFIER

MAGIC
MODIFIER

MISC
MODIFIER

TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
36 = 13 + 4 + 3
+ 16
+
Reflex
Dex
26 = 6 + 4 + 0
+ 16
+
Will
Wis
32 = 12 + 4 + 0
+ 16
+

TOTAL
BASE
ATTACK BONUS

ABILITY
MODIFIER

SIZE
MODIFIER

MISC
MODIFIER

TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+39/34/29/24 = 19 + 4
+ 0
+ 16
+
RANGED
ATTACK BONUS
+39/34/29/24 = 19
+ 4
+ 0
+ 16
+
Grapple
MODIFIER
+39 = 19 + 4
+ 0
+ 16
+

+1 Rapier TOTAL ATTACK BONUS DAMAGE CRITICAL
+43/38/33/28
1d6+11
15-20/x2
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
-
3 lbs.
Piercing
Medium
Dread

+2 Mighty composite longbow +4 TOTAL ATTACK BONUS DAMAGE CRITICAL
+44/39/34/29
1d8+12
19-20/x3
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
165 ft.
3 lbs.
Piercing
Large
Unerring accuracy
165 - 329 ft. 330 - 494 ft. 495 - 659 ft. 660 - 824 ft.
+42/+37/+32/+27 +40/+35/+30/+25 +38/+33/+28/+23 +36/+31/+26/+21



SKILLS Max
Ranks
55/ 27.5


SKILL NAME KEY
ABILITY
TOTALL
RANKS
ABILITY
MOD

MISC
MOD

Alchemy Int
21 = 18 + 3
+
n
Appraise Int
3 =
+ 3
+
n
Balance* Dex
6 =
+ 4
+ 2
n
Bluff Cha
4 =
+ 4
+
n
Climb* Str
13 = 9 + 4
+
n
Concentration Con
35 = 31 + 4
+
n
Control Shape Wis
4 =
+ 4
+
n
Craft (__________) Int
1 =
+ 3
+ -2
n
Diplomacy Cha
4 =
+ 4
+
n
Disguise Cha
4 =
+ 4
+
n
Escape Artist* Dex
4 =
+ 4
+
n
Forgery Int
3 =
+ 3
+
n
Gather Information Cha
4 =
+ 4
+

Handle Animal Cha
12 = 8 + 4
+
n
Heal Wis
13 = 9 + 4
+
n
Hide* Dex
20 = 16 + 4
+
n
Intimidate Cha
4 =
+ 4
+

Intuit Direction Wis
20 = 16 + 4
+
n
Jump* Str
6 =
+ 4
+ 2

Knowledge (Nature) Int
9 = 6 + 3
+
n
Listen Wis
20 = 15 + 4
+ 1
n
Literacy
0 =
+ 0
+
n
Move Silently* Dex
20 = 16 + 4
+
n
Perform Cha
4 =
+ 4
+
n
Remote View Int
3 =
+ 3
+
n
Ride Dex
26 = 20 + 4
+ 2
n
Scry Int
26 = 23 + 3
+
n
Search Int
4 =
+ 3
+ 1
n
Sense Motive Wis
4 =
+ 4
+

Speak Language
3 = 3 + 0
+

Spellcraft Int
35 = 32 + 3
+
n
Spot Wis
12 = 7 + 4
+ 1
n
Swim** Str
1 =
+ 4
+ -3

Tumble* Dex
20 = 16 + 4
+
n
Use Rope Dex
4 =
+ 4
+
n
Wilderness Lore Wis
25 = 21 + 4
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** -1 per 5 lb. of gear









EQUIPMENT
ITEM QTY COST (ea.) WT. (lbs) ITEM QTY COST (ea.) WT. (lbs)
+1 Rapier: Dread
1 1.28032e+006 gp 3.00
Heward`s handy haversack
1 2000 gp 5.00
+2 Mighty composite longbow +4: Unerring accuracy
1 1.2808e+006 gp 3.00
Necklace of adaptation
1 19000 gp 0.00
Ring of Bone Ring
1 36000 gp 0.00
Quiver of Ehlonna
1 1800 gp 0.00
Bracers of Epic Armor (+12)
1 1.44e+006 gp 1.00
Scabbard of keen edges
1 15000 gp 1.00
Coin: gp (160)
1 160 gp 3.20
Stormbolt
6 760 gp 0.00
Ring of Epic Protection +7
1 980000 gp 0.00
Wanderer`s Boots
1 7800 gp 1.00



1 - 100 lbs. 101 - 200 lbs. 201 - 300 lbs.
LIGHT LOAD MEDIUM LOAD HEAVY LOAD
TOTAL WEIGHT CARRIED 17.20 lbs.

MONEY




CP -
SP -
GP - 160
PP -
Misc -



LANGUAGES
Celestial, Elven, Undercommon, Auran, Common, Draconic, Sylvan

Ring of Epic Protection +7
Deflection
WEIGHT
+7
0 lbs.
SPECIAL PROPERTIES
This ring grants the wearer a deflection bonus equal to its plus value. (ELH136)

Ring of Bone Ring

WEIGHT

0 lbs.
SPECIAL PROPERTIES
Wearer immune to energy drain & ability drain (but not ability damage). Each level/point of drain prevented costs 1 charge; start w/50 charges. (GW67)

Heward`s handy haversack

WEIGHT

5 lbs.
SPECIAL PROPERTIES
This backpack acts as an improved bag of holding (DMG219).

Wanderer`s Boots
Resistance
WEIGHT
+3
1 lb.
SPECIAL PROPERTIES
Wearer of these sturdy leather boots gains a +3 resistance bonus to all Fort saves and may move as if under an expeditious retreat spell 1/day. (GW73)

Stormbolt

WEIGHT

0 lbs.
SPECIAL PROPERTIES
This bolt becomes a 5d6 lightning bolt when fired (DC 14). It is consumed in the attack.

Stormbolt

WEIGHT

0 lbs.
SPECIAL PROPERTIES
This bolt becomes a 5d6 lightning bolt when fired (DC 14). It is consumed in the attack.

Stormbolt

WEIGHT

0 lbs.
SPECIAL PROPERTIES
This bolt becomes a 5d6 lightning bolt when fired (DC 14). It is consumed in the attack.

Stormbolt

WEIGHT

0 lbs.
SPECIAL PROPERTIES
This bolt becomes a 5d6 lightning bolt when fired (DC 14). It is consumed in the attack.

Stormbolt

WEIGHT

0 lbs.
SPECIAL PROPERTIES
This bolt becomes a 5d6 lightning bolt when fired (DC 14). It is consumed in the attack.

Stormbolt

WEIGHT

0 lbs.
SPECIAL PROPERTIES
This bolt becomes a 5d6 lightning bolt when fired (DC 14). It is consumed in the attack.

Scabbard of keen edges

WEIGHT

1 lb.
SPECIAL PROPERTIES
This scabbard casts keen edge on any blade placed within it (DMG226).

Quiver of Ehlonna

WEIGHT

0 lbs.
SPECIAL PROPERTIES
This quiver can hold up to 60 arrows, 18 javelins, and 6 objects no bigger than a bow (DMG225).

Necklace of adaptation

WEIGHT

0 lbs.
SPECIAL PROPERTIES
This item allows the wearer to breathe in any environment (DMG222).

Bracers of Epic Armor (+12)
Armor
WEIGHT
+12
1 lb.
SPECIAL PROPERTIES
This item adds a +12 armor bonus to the wearer`s AC. (ELH144)

FEATS
Superior Initiative
Weapon Specialization: Longbow, composite
Weapon Specialization: Rapier
Improved Initiative
Penetrate Damage Reduction
Manyshot
Combat Reflexes
Rapid Shot
Maximize Spell
Epic Weapon Specialization: Longbow, composite
Epic Weapon Specialization: Rapier
Mounted Archery
Epic Weapon Focus: Longbow, composite
Epic Weapon Focus: Rapier
Mounted Combat
Weapon Focus: Longbow, composite
Weapon Focus: Rapier
Improved Unarmed Strike
Deflect Arrows
Improved Critical: Longbow, composite
Improved Critical: Rapier
Precise Shot
Zen Archery
Far Shot
Point Blank Shot
SPECIAL ABILITIES
Half-Elf Racial Features
Elven Blood
Special Attacks
Smite Evil (Su)
Smite Evil (Su): +20
Special Qualities
+2 Saves vs. Enchantment Spells and Effects
Damage Reduction (Su): 10/+3
Darkvision (Ex): 60 ft.
Immunity: Sleep Effects (Ex)
Low-light Vision (Ex)
Resistance: Acid (Ex): 20
Resistance: Cold (Ex): 20
Resistance: Electricity (Ex): 20
Spell Resistance (Ex): NaN
Fighter Class Features
Bonus Feat (5)
Windrider Class Features
Appraise Mount
Bonus Feat (2)
Chosen Mount
Empathic Link
Heavy armor proficiency
Martial weapon proficiency: all
Mount Assistance
Mount Feat 3
Mount Friendship
Mount Healing
Mount Link
Mount Luck
Mount Proficiency (all)
Mount Proficiency 16 HD
Spells
Sorcerer Class Features
Spells
Summon Familiar
Arcane Archer Class Features
Arrow of death
Enchant Arrow +7
Hail of arrows
Imbue arrow
Light armor proficiency
Medium armor proficiency
Phase arrow
Seeker arrow
Shield proficiency
Simple weapon proficiency


Athealla's Windrider Spells
Level: 0 1 2 3 4 5 6 7 8 9
Known: All All All All All -- -- -- -- --
Per Day: -- 3 3 3 2 -- -- -- -- --

PREP SPELL NAME DC SAVE CAST TIME DURATION RANGE
4th LEVEL
2
Freedom of Movement
18
None
1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:V, S, M, DF
School:Abjuration
Desc:Subject moves normally despite impediments (PH207).

Greater Magic Fang
18
Will negates
1 Action
1 hour/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:One natural weapon of subject gets +1 to att and dam per 3 caster levels (PH210).

Greater Magic Weapon
18
Will negates
1 Action
1 hour/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Transmutation
Desc:+1 bonus/three levels (max +5) (PH210).

Repel Vermin
18
Special
1 Action
10 minutes/level
10 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Abjuration
Desc:Insects stay 10 ft. away (PH245).
3rd LEVEL
2
Heal Mount
17
None
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:As heal on warhorse or other mount (PH213).

Neutralize Poison
17
Will negates
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Conjuration
Desc:Detoxifies venom in or on subject (PH232).

Pass without Trace
17
None
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:One subject/level leaves no tracks (PH234).
1
Phantom Steed
17
None
10 Minute(s)
1 hour/level
0 ft.
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:Magical horse appears for 1 hour/level (PH235).

Protection from Elements
17
Will negates
1 Action
10 minutes/level
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Abjuration
Desc:Immune to damage from one kind of energy (PH240).
2nd LEVEL

Bottle of Smoke
16
None
10 Minute(s)
1 hour/level
Touch
Spell Resistance:No
Components:V, S, F
School:Conjuration
Desc:Creates a steed made of smoke (MOTW84).
1
Delay Poison
16
Fortitude negates
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Conjuration
Desc:Stops poison from harming subject for 1 hour/level. (PH191).

Endurance
16
Will negates
1 Action
1 hour/level
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Transmutation
Desc:Subject gains +1d4+1 Con for 1 hr./level (PH199).

Mage Armor
16
Will negates
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, F
School:Conjuration
Desc:Gives subject +4 armor bonus (PH223).

Magic Fang
16
Will negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:One natural weapon of subject creature gets +1 bonus to attack and damage (PH223).

Nature`s Favor
16
Will negates
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Evocation
Desc:By calling on the power of nature, you grant the target animal +1 to attack and damage rolls. (MOTW92)
2
Protection from Arrows
16
Will negates
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, F
School:Abjuration
Desc:Subject immune to ranged attacks (PH239).

Resist Elements
16
None
1 Action
1 minute/level
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Abjuration
Desc:Ignores first 12 damage from one energy type each round (PH245).

Shield Other
16
Will negates
1 Action
1 hour/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S, F
School:Abjuration
Desc:You suffer half of subject`s damage (PH251).
1st LEVEL

Alarm
15
None
1 Action
2 hours/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, F/DF
School:Abjuration
Desc:Wards an area for 2 hours/level (PH172).

Animal Trick
15
Will negates
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, DF
School:Transmutation
Desc:Your animal companion performs a trick. (MOTW82)
1
Calm Animals
15
Will negates
1 Action
Concentration
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Enchantment
Desc:Calms 2d4 +1/level HD of animals, beasts, and magical beasts (PH182).

Detect Poison
15
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Divination
Desc:Detects poison in one creature or object (PH193).
1
Endure Elements
15
None
1 Action
24 hours
Touch
Spell Resistance:Yes
Components:V, S
School:Abjuration
Desc:Ignores 5 damage/round from one energy type (PH199).
1
Know Direction
15

1 Action
Instantaneous
Personal
Spell Resistance:-
Components:V, S
School:Divination
Desc:You discern north (PH219).

Remove Fear
15
Will negates
1 Action
10 minutes/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:+4 on saves against fear for one subject +1/four levels (PH245).

Resistance
15
Will negates
1 Action
1 minute
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Abjuration
Desc:Subject gains +1 on saving throws (PH245).

Speak with Animals
15

1 Action
1 minute/level
Personal
Spell Resistance:-
Components:V, S
School:Divination
Desc:You can communicate with natural animals (PH254).

Athealla's Sorcerer Spells
Level: 0 1 2 3 4 5 6 7 8 9
Known: 9 5 5 4 4 4 3 3 3 3
Per Day: 6 7 7 7 7 6 6 6 6 6

PREP SPELL NAME DC SAVE CAST TIME DURATION RANGE
9th LEVEL

Absorption
23
None
1 Action
Until expended or 10 minutes/level
Personal
Spell Resistance:-
Components:V, S
School:Abjuration
Desc:You absorb 1d4+6 levels of spells and spell-like effects which target you specifically. (T&B85)

Meteor Swarm
23
Special
1 Action
Instantaneous
Long (400 ft.+40 ft./level)
Spell Resistance:Yes
Components:S
School:Evocation
Desc:Deals 24d6 fire damage, plus bursts (PH227).

Shapechange
23

1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, F
School:Transmutation
Desc:Transforms you into any creature, and change forms once per round (PH250).
8th LEVEL

Incendiary Cloud
22
Reflex half
1 Action
1 round/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Conjuration
Desc:Cloud deals 4d6 fire damage (PH217).

Iron Body
22

1 Action
1 minute/level
Personal
Spell Resistance:-
Components:V, S, M/DF
School:Transmutation
Desc:Your body becomes living iron (PH218).

Mind Blank
22
Will negates
1 Action
1 day
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:Subject is immune to mental/emotional magic and scrying (PH228).
7th LEVEL

Delayed Blast Fireball
21
Reflex half
1 Action
Special
Long (400 ft.+40 ft./level)
Spell Resistance:Yes
Components:V, S, M
School:Evocation
Desc:1d8 fire damage/level; you can delay blast for 5 rounds (PH191).

Spell Turning
21
Will negates
1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, M/DF
School:Abjuration
Desc:Reflect 1d6+4 spell levels back at caster (PH255).

Teleport without Error
21
Special
1 Action
Instantaneous
Touch
Spell Resistance:Special
Components:V
School:Transmutation
Desc:As teleport, but no off-target arrival (PH265).
6th LEVEL

Guards and Wards
20
None
30 Minute(s)
2 hours/level
Special
Spell Resistance:Special
Components:V, S, M, F
School:Abjuration
Desc:Array of magic effects protect area (PH211).

Imbue Familiar with Spell Ability
20
Will negates
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Universal
Desc:You transfer some of your prepared spells, and the ability to cast them, to your familiar. (T&B91)

Seal Portal
20
None
1 Action
Permanent (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, M
School:Abjuration
Desc:Permanently seals one interplanar portal, subject to dispelling and similar magic. (MotP39).
5th LEVEL

Cloak of the Sea
19
Will negates
1 Action
1 hour/level
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Transmutation
Desc:The subject gains water breathing, freedom of movement, and invisibility in water (MOTW85).

Teleport
19
Special
1 Action
Instantaneous
Touch
Spell Resistance:Special
Components:V
School:Transmutation
Desc:Instantly transports you anywhere (PH264).

Wall of Force
19
None
1 Action
1 minute/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, M
School:Evocation
Desc:Wall is immune to damage (PH269).

Xorn Movement
19
Will negates (harmless)
1 Action
1 round/level or special
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S, F
School:Transmutation
Desc:Touched creatures may move through natural earth and stone, leaving behind no tunnel or trail. (MotP40).
4th LEVEL

Fortify Familiar
18
None
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Universal
Desc:Your familiar gains +2 natural armor, a 25% chance to avoid sneak attacks & critical hits, and 2d8 hit points (T&B89)

Ice Storm
18
None
1 Action
Instantaneous
Long (400 ft.+40 ft./level)
Spell Resistance:Yes
Components:V, S, M/DF
School:Evocation
Desc:Hail deals 5d6 damage in cylinder 40 ft. across (PH216).

Improved Invisibility
18
Will negates
1 Action
1 minute/level
Touch
Spell Resistance:Special
Components:V, S
School:Illusion
Desc:As invisibility, but subject can attack and stay invisible (PH217).

Thunderlance
18
None
1 Action
1 round/level
0 ft.
Spell Resistance:Yes
Components:V, S, M
School:Evocation
Desc:Spear-shaped force does 2d6 damage and can dispel 3rd or lower level protection spells.
3rd LEVEL

Fireball
17
Reflex half
1 Action
Instantaneous
Long (400 ft.+40 ft./level)
Spell Resistance:Yes
Components:V, S, M
School:Evocation
Desc:1d6 damage per level, 20-ft. area (PH203).

Invisibility Sphere
17
Special
1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:V, S, M
School:Illusion
Desc:Makes everyone within 10 ft. invisible (PH218).

Lightning Bolt
17
Reflex half
1 Action
Instantaneous
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, M
School:Evocation
Desc:Electricity deals 1d6 damage/level (PH222).

Phantom Steed
17
None
10 Minute(s)
1 hour/level
0 ft.
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:Magical horse appears for 1 hour/level (PH235).
2nd LEVEL

Familiar Pocket
16
None
1 Action
1 hour/level
Touch
Spell Resistance:No
Components:V, S, M
School:Abjuration
Desc:You enspell a garment or container so that it provides a safe haven for your familiar. (T&B88)

Flaming Sphere
16
Reflex negates
1 Action
1 round/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, M, F/DF
School:Evocation
Desc:Rolling ball of fire, 2d6 damage, lasts 1 round/level (PH206).

See Invisibility
16
None
1 Action
10 minutes/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, M
School:Divination
Desc:Reveals invisible creatures or objects (PH248).

Shadow Mask
16
None
1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, M
School:Illusion
Desc:Hides features of your face and provides a +4 bonus against light/darkness spells and 50% against gaze attacks.

Web
16
Reflex negates
1 Action
10 minutes/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, M
School:Conjuration
Desc:Fills 20-ft. radius spread with sticky spider webs (PH271).
1st LEVEL

Feather Fall
15
Will negates
0
1 round/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V
School:Transmutation
Desc:Objects or creatures fall slowly (PH203).

Lesser Fire Orb
15
Fortitude half
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:One orb (+ one orb/two levels above 1st) shoots from your palm at its target, dealing 1d8 points of damage. (T&B93)

Magic Missile
15
None
1 Action
Instantaneous
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:1d4+1 damage; +1 missile/two levels above 1st (max +5) (PH224).

True Strike
15

1 Action
See text
Personal
Spell Resistance:-
Components:V, F
School:Divination
Desc:Adds +20 bonus to your next attack roll (PH267).

Unseen Servant
15
None
1 Action
1 hour/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, M
School:Conjuration
Desc:Invisible force obeys your commands (PH268).
0 LEVEL

Arcane Mark
14
None
1 Action
Permanent
Touch
Spell Resistance:No
Components:V, S
School:Universal
Desc:Inscribes a personal rune (visible or invisible) (PH176).

Daze
14
Will negates
1 Action
1 round
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, M
School:Enchantment
Desc:Creature loses next action (PH191).

Detect Magic
14
None
1 Action
Concentration, up to 1 minute/level
60 ft.
Spell Resistance:No
Components:V, S
School:Universal
Desc:Detects spells and magic items within 60 ft (PH193).

Flare
14
Fortitude negates
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V
School:Evocation
Desc:Dazzles one creature (-1 attack) (PH206).

Light
14
None
1 Action
10 minutes/level
Touch
Spell Resistance:No
Components:V, M/DF
School:Evocation
Desc:Object shines like a torch (PH222).

Mage Hand
14
None
1 Action
Concentration
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Transmutation
Desc:5-pound telekinesis (PH223).

Mending
14
Will negates
1 Action
Instantaneous
10 ft.
Spell Resistance:Yes (harmless)
Components:V, S
School:Transmutation
Desc:Makes minor repairs on an object (PH227).

Ray of Frost
14
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Conjuration
Desc:Ray deals 1d3 cold damage (PH243).

Read Magic
14

1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, F
School:Universal
Desc:Read scrolls and spellbooks (PH243).

Sources loaded for the creation of Athealla:
Players Handbook 3e
Dungeon Masters Guide 3e
Monster Manual 3e
Core eTools Data
CMP Bonus Data
User-Created Material
The Sunless Citadel
The Forge of Fury
The Speaker in Dreams
The Standing Stone
Return to the Temple of Elemental Evil
Heart of Nightfang Spire
Manual of the Planes
Enemies and Allies
Deep Horizon
Lord of the Iron Fortress
Bastion of Broken Souls
Deities & Demigods
Stronghold Builders Guidebook
Book of Challenges
Monster Manual II
Book of Vile Darkness
Savage Species
Arms & Equipment Guide
Fiend Folio
Ghostwalk
Epic Level Handbook
Psionics Handbook
Sword & Fist
Defenders of the Faith
Tome & Blood
Song and Silence
Masters of the Wild