Tensley
Rog4/Ftr4/T-A10/TRO10 Halfling, Lightfoot Chaotic Good
CLASS RACE ALIGNMENT DEITY
28 Small 47 Male 3' 2" 36 lbs.

LEVEL SIZE AGE GENDER HEIGHT WEIGHT EYES HAIR
378,000 406,000 28,000
Current XP XP for Next Level XP Remaining In Game XP Gained







ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
21 +5

DEX
20 +5

CON
20 +5

INT
16 +3

WIS
14 +2

CHA
18 +4



TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION HIT DIE TYPE
SPEED
HP 289


4d6+4d10
10d6+10d6
20


























AC 37 37 23 = 10 + 0 + 0 + 5 + 1 + 7 + 14








0

TOTAL FLAT
FOOTED
TOUCH
AC

BASE
ARMOR BONUS
SHIELD BONUS
DEX BONUS
SIZE BONUS
NATURAL ARMOR
MISC BONUS MISS CHANCE SPELL FAILURE % ARMOR CHECK MAX DEX SPELL RESIST.

INITIATIVE
+ 9 = 5 + 4
TOTAL
DEX MOD
MISC MOD
BASE ATTACK BONUS
+14/9/4
SAVING THROWS TOTAL
BASE
SAVE

ABILITY
MODIFIER

MAGIC
MODIFIER

MISC
MODIFIER

TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
20 = 7 + 5 + 0
+ 8
+
Reflex
Dex
28 = 15 + 5 + 0
+ 8
+
Will
Wis
18 = 8 + 2 + 0
+ 8
+

TOTAL
BASE
ATTACK BONUS

ABILITY
MODIFIER

SIZE
MODIFIER

MISC
MODIFIER

TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+24/19/14 = 14 + 5
+ 1
+ 4
+
RANGED
ATTACK BONUS
+24/19/14 = 14
+ 5
+ 1
+ 4
+
Grapple
MODIFIER
+19 = 14 + 5
+ -4
+ 4
+

+4 Mithral Sword, short TOTAL ATTACK BONUS DAMAGE CRITICAL
+31/26/21
1d6+15
15-20/x2
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
-
2 lbs.
Piercing
Small
Ghost Touch Keen Sure Striking

+3 Mithral Dagger TOTAL ATTACK BONUS DAMAGE CRITICAL
+27/22/17
1d4+8
19-20/x2
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
20 ft.
1 lb.
Piercing
Tiny
Distance

+3 Mithral Dagger TOTAL ATTACK BONUS DAMAGE CRITICAL
+27/22/17
1d4+8
19-20/x2
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
20 ft.
0 lbs.
Piercing
Tiny
Distance
20 - 39 ft. 40 - 59 ft. 60 - 79 ft. 80 - 99 ft.
+25/+20/+15 +23/+18/+13 +21/+16/+11 +19/+14/+9



SKILLS Max
Ranks
31/ 15.5


SKILL NAME KEY
ABILITY
TOTALL
RANKS
ABILITY
MOD

MISC
MOD
n
Appraise Int
3 =
+ 3
+
n
Balance* Dex
20 = 13 + 5
+ 2
n
Bluff Cha
9 =
+ 4
+ 5
n
Climb* Str
23 = 16 + 5
+ 2
n
Concentration Con
5 =
+ 5
+
n
Control Shape Wis
2 =
+ 2
+
n
Craft (__________) Int
1 =
+ 3
+ -2

Decipher Script Int
9 = 6 + 3
+
n
Diplomacy Cha
4 =
+ 4
+

Disable Device Int
25 = 20 + 3
+ 2
n
Disguise Cha
4 =
+ 4
+
n
Escape Artist* Dex
20 = 15 + 5
+
n
Forgery Int
3 =
+ 3
+
n
Gather Information Cha
9 = 5 + 4
+
n
Heal Wis
2 =
+ 2
+
n
Hide* Dex
20 = 11 + 5
+ 4
n
Intimidate Cha
4 =
+ 4
+
n
Jump* Str
23 = 14 + 5
+ 4
n
Listen Wis
34 = 30 + 2
+ 2
n
Literacy
0 =
+ 0
+
n
Move Silently* Dex
20 = 13 + 5
+ 2

Open Lock Dex
20 = 13 + 5
+ 2
n
Perform Cha
4 =
+ 4
+
n
Remote View Int
3 =
+ 3
+
n
Ride Dex
15 = 10 + 5
+
n
Scry Int
3 =
+ 3
+
n
Search Int
21 = 18 + 3
+
n
Sense Motive Wis
2 =
+ 2
+
n
Spot Wis
19 = 17 + 2
+
n
Swim** Str
-2 =
+ 5
+ -7

Tumble* Dex
25 = 18 + 5
+ 2

Use Magic Device Cha
12 = 8 + 4
+
n
Use Rope Dex
15 = 8 + 5
+ 2
n
Wilderness Lore Wis
2 =
+ 2
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** -1 per 5 lb. of gear









EQUIPMENT
ITEM QTY COST (ea.) WT. (lbs) ITEM QTY COST (ea.) WT. (lbs)
+3 Mithral Dagger: Distance
5 32802 gp 2.50
Heward`s handy haversack
1 2000 gp 5.00
+4 Mithral Sword, short: Ghost Touch, Keen, Sure Striking
1 99810 gp 1.50
Long-spoon thieves` tools (set), Masterwork
1 120 gp 3.00
Amulet of Epic Natural Armor (+7)
1 980000 gp 0.00
Mask of Lies
1 17000 gp 0.00
Belt of Mighty Prowess
1 108000 gp 0.00
Necklace of fireballs (Type VII)
1 9150 gp 2.00
Bracers of armor (+7)
1 49000 gp 1.00
Nondimensional Trunk
1 30000 gp (200.00)
Caltrops (3)
1 3 gp 6.00
Ring gates
1 40000 gp 2.00
Cloak of displacement, major (50% miss chance)
1 50000 gp 1.00
Rope, silk (50 ft.)
1 10 gp 5.00
Coin: gp (160)
1 160 gp 3.20
Thieves` tools, Masterwork
1 100 gp 1.00
Ring of Epic Protection +7
1 980000 gp 0.00
Thieving Helmet
1 10 gp 1.00
Gloves of Object Reading
1 2000 gp 0.00
Ring of Universal Elemental Immunity
1 2.16e+006 gp 0.00
Grappling Hook, Collapsible
1 3 gp 2.00






1 - 114 lbs. 115 - 229 lbs. 230 - 345 lbs.
LIGHT LOAD MEDIUM LOAD HEAVY LOAD
TOTAL WEIGHT CARRIED 36.20 lbs.

MONEY




CP -
SP -
GP - 160
PP -
Misc -



LANGUAGES
Dwarven, Elven, Halfling, Common

Ring of Epic Protection +7
Deflection
WEIGHT
+7
0 lbs.
SPECIAL PROPERTIES
This ring grants the wearer a deflection bonus equal to its plus value. (ELH136)

Ring of Universal Elemental Immunity

WEIGHT

0 lbs.
SPECIAL PROPERTIES
When worn, it functions as a ring of immunity for all types of energy - fire, cold, electricity, acid, and sonic. (ELH136)

Amulet of Epic Natural Armor (+7)
Natural Armor
WEIGHT
+7
0 lbs.
SPECIAL PROPERTIES
This item adds a +7 natural armor bonus to the wearer`s AC. (ELH144)

Belt of Mighty Prowess
Enhancement
Enhancement
WEIGHT
+6
+6
0 lbs.
SPECIAL PROPERTIES
This belt grants the wearer a +6 enhancement bonus to his Strength and Constitution (S&F77).

Bracers of armor (+7)
Armor
WEIGHT
+7
1 lb.
SPECIAL PROPERTIES
This item adds a +7 armor bonus to the wearer`s AC (DMG211).

Cloak of displacement, major (50% miss chance)

WEIGHT

1 lb.
SPECIAL PROPERTIES
This cloak acts like the displacement spell (DMG213).

Gloves of Object Reading

WEIGHT

0 lbs.
SPECIAL PROPERTIES
User can learn the details of an inanimate object`s previous owner, as if manifesting the object reading power.

Heward`s handy haversack

WEIGHT

5 lbs.
SPECIAL PROPERTIES
This backpack acts as an improved bag of holding (DMG219).

Mask of Lies
Unnamed
WEIGHT
+5
0 lbs.
SPECIAL PROPERTIES
The wearer can cast change self on their self at will, and is under a undetectable alignment continually (A&EG134)

FEATS
Dodge
Weapon Specialization: Sword, short
Improved Initiative
Spring Attack
Combat Reflexes
Epic Weapon Specialization: Sword, short
Epic Weapon Focus: Sword, short
Weapon Focus: Sword, short
Whirlwind Attack
Mobility
Blind-Fight
Improved Critical: Sword, short
Expertise
Improved Trip
SPECIAL ABILITIES
Halfling, Lightfoot Racial Features
+1 attack bonus with thrown weapons
+2 Bonus on Saves vs. Fear
Special Qualities
Halfling traits (Ex)
Immunity: Enchantments (Ex)
Low-light Vision (Ex)
Rogue Class Features
Evasion
Medium Rogue weapon proficiencies
Rogue weapon proficiencies
Sneak Attack +7d6
Traps
Uncanny Dodge (Dex bonus to AC)
Fighter Class Features
Bonus Feat (3)
Heavy armor proficiency
Martial weapon proficiency: all
Shield proficiency
Thief-Acrobat Class Features
Cartwheel charge
Defensive fighting bonus
Defensive Roll
Fast balance
Fast climb
Fight anywhere
Improved Evasion
Improved Trip
Kip up
Move anywhere
Prone defense
Slow Fall (40 ft.)
Thief-acrobat armor restrictions
Unbounded leap
Temple Raider of Olidammara Class Features
Light armor proficiency
Medium armor proficiency
Save bonus
Save bonus
Save bonus
Simple weapon proficiency
Traps
Uncanny Dodge (+1 vs. traps)
Uncanny Dodge (Can`t be flanked)
Uncanny Dodge (Dex bonus to AC)


Tensley's Temple Raider of Olidammara Spells
Level: 0 1 2 3 4 5 6 7 8 9
Known: All All All All All -- -- -- -- --
Per Day: -- 3 3 2 1 -- -- -- -- --

PREP SPELL NAME DC SAVE CAST TIME DURATION RANGE
4th LEVEL

Air Walk
16
None
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:Subject treads on air as if solid (climb at 45-degree angle) (PH172).

Cure Critical Wounds
16
None
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 4d8 +1/level damage (max +20) (PH190).

Freedom of Movement
16
None
1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:V, S, M, DF
School:Abjuration
Desc:Subject moves normally despite impediments (PH207).

Inflict Critical Wounds
16
Will half
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch attack, 4d8 +1/level damage (max +20) (PH217).
1
Neutralize Poison
16
Will negates
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Conjuration
Desc:Detoxifies venom in or on subject (PH232).

Restoration
16
Will negates
3 Round(s)
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Conjuration
Desc:Restores level and ability score drains (PH246).

Spell Immunity
16
Will negates
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Abjuration
Desc:Subject is immune to one spell/four levels (PH255).
3rd LEVEL

Blindness/Deafness
15
Fortitude negates
1 Action
Permanent
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V
School:Transmutation
Desc:Makes subject blind or deaf (PH180).
1
Cure Serious Wounds
15
Will half
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 3d8 +1/level damage (max +15) (PH190).
1
Dispel Magic
15
None
1 Action
Instantaneous
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S
School:Abjuration
Desc:Cancels magical spells and effects (PH196).

Inflict Serious Wounds
15
Will half
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch attack, 3d8 +1/level damage (max +15) (PH217).

Locate Object
15
None
1 Action
1 minute/level
Long (400 ft.+40 ft./level)
Spell Resistance:No
Components:V, S, F/DF
School:Divination
Desc:Senses direction toward object (specific or type) (PH223).

Magic Circle against Evil
15

1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH223).

Magic Circle against Good
15

1 Action
10 minutes/level
Touch
Spell Resistance:No
Components:V, S, M/DF
School:Abjuration
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH223).

Magic Circle against Law
15

1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:None
School:Abjuration
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH223).

Magic Vestment
15
Will negates
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:Armor or shield gains +1 hardness/level (PH225).

Negative Energy Protection
15
Will negates
1 Action
1 round/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:Subject resists level and ability drains (PH231).

Protection from Elements
15
Will negates
1 Action
10 minutes/level
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Abjuration
Desc:Immune to damage from one kind of energy (PH240).

Remove Curse
15
Will negates
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:Frees object or person from curse (PH244).
2nd LEVEL

Augury
14

1 Action
Instantaneous
Personal
Spell Resistance:-
Components:V, S, F
School:Divination
Desc:Learns whether an action will be good or bad (PH177).

Cat`s Grace
14
Will negates
1 Action
1 hour/level
Touch
Spell Resistance:Yes
Components:V, S, M
School:Transmutation
Desc:Subject gains 1d4+1 Dex for 1 hr. /level (PH182).

Cure Moderate Wounds
14
Will half
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 2d8+1/level damage (max +10) (PH190).

Darkness
14
None
1 Action
10 minutes/level
Touch
Spell Resistance:No
Components:V, M/DF
School:Evocation
Desc:20-ft. radius of supernatural darkness (PH190).

Darkvision
14
None
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Transmutation
Desc:See 60 ft./ in total darkness (PH190).

Delay Poison
14
Fortitude negates
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Conjuration
Desc:Stops poison from harming subject for 1 hour/level. (PH191).

Fog Cloud
14
None
1 Action
10 minutes/level
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:Fog obscures vision (PH206).

Hold Person
14
Will negates
1 Action
1 round/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, F/DF
School:Enchantment
Desc:Holds one person helpless; 1 round/level (PH214).

Inflict Moderate Wounds
14
Will half
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch attack, 2d8 +1/level damage (max +10) (PH217).

Knock
14
None
1 Action
Instantaneous
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V
School:Transmutation
Desc:Opens locked or magically sealed door (PH219).

Lesser Restoration
14
Will negates
3 Round(s)
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Dispels magic ability penalty or repairs 1d4 ability damage (PH222).

Misdirection
14
Will negates
1 Action
1 hour/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Illusion
Desc:Misleads divinations for one creature or object (PH230).
1
Resist Elements
14
None
1 Action
1 minute/level
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Abjuration
Desc:Ignores first 12 damage from one energy type each round (PH245).
1
Silence
14
Special
1 Action
1 minute/level
Long (400 ft.+40 ft./level)
Spell Resistance:Special
Components:V, S
School:Illusion
Desc:Negates sound in 15-ft. radius (PH252).
1
Undetectable Alignment
14
Will negates
1 Action
24 hours
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Abjuration
Desc:Conceals subject`s alignment for 24 hours (PH267).
1st LEVEL
2
Cure Light Wounds
13
Will half
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 1d8+1/level damage (max +5) (PH190).

Detect Chaos
13
None
1 Action
Concentration, up to 10 minutes/level
60 ft.
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:Reveals creatures, spells, or objects (PH192).

Detect Evil
13
None
1 Action
Concentration, up to 10 minutes/level
60 ft.
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:Reveals creatures, spells, or objects (PH192).

Detect Good
13
None
1 Action
Concentration, up to 10 minutes/level
60 ft.
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:Reveals creatures, spells, or objects (PH193).

Detect Law
13
None
1 Action
Concentration, up to 10 minutes/level
60 ft.
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:Reveals creatures, spells, or objects (PH193).

Detect Secret Doors
13
None
1 Action
Concentration, up to 1 minute/level
60 ft.
Spell Resistance:No
Components:V, S
School:Divination
Desc:Reveals hidden doors within 60 ft (PH193).

Endure Elements
13
None
1 Action
24 hours
Touch
Spell Resistance:Yes
Components:V, S
School:Abjuration
Desc:Ignores 5 damage/round from one energy type (PH199).

Entropic Shield
13

1 Action
1 minute/level
Personal
Spell Resistance:-
Components:V, S
School:Abjuration
Desc:Ranged attacks against you suffer 20% miss chance (PH200).

Inflict Light Wounds
13
Will half
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch, 1d8 +1/level damage (max +5) (PH217).
1
Invisibility to Undead
13
Will negates
1 Action
10 minutes/level
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Abjuration
Desc:Undead can`t perceive one subject/level (PH218).

Obscuring Mist
13
None
1 Action
1 minute/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:Fog surrounds you (PH233).

Protection from Evil
13
Will negates
1 Action
1 minute/level
Touch
Spell Resistance:No
Components:None
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH240).

Protection from Good
13
Will negates
1 Action
1 minute/level
Touch
Spell Resistance:No
Components:V, S, M/DF
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH240).

Protection from Law
13
Will negates
1 Action
1 minute/level
Touch
Spell Resistance:No
Components:V, S, M/DF
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH240).

Random Action
13
Will negates
1 Action
1 round
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, DF
School:Enchantment
Desc:One creature acts randomly for one round (PH242).

Remove Fear
13
Will negates
1 Action
10 minutes/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:+4 on saves against fear for one subject +1/four levels (PH245).

Sanctuary
13
Will negates
1 Action
1 round/level
Touch
Spell Resistance:No
Components:V, S, DF
School:Abjuration
Desc:Opponents can`t attack you, and you can`t attack (PH247).

Shield of Faith
13
Will negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Abjuration
Desc:Aura grants +2 or higher deflection bonus (PH251).

Spider Climb
13
Will negates
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Transmutation
Desc:Grants ability to walk on walls and ceilings (PH255).

Sources loaded for the creation of Tensley:
Players Handbook 3e
Dungeon Masters Guide 3e
Monster Manual 3e
Core eTools Data
CMP Bonus Data
User-Created Material
The Sunless Citadel
The Forge of Fury
The Speaker in Dreams
The Standing Stone
Return to the Temple of Elemental Evil
Heart of Nightfang Spire
Manual of the Planes
Enemies and Allies
Deep Horizon
Lord of the Iron Fortress
Bastion of Broken Souls
Deities & Demigods
Stronghold Builders Guidebook
Book of Challenges
Monster Manual II
Book of Vile Darkness
Savage Species
Arms & Equipment Guide
Fiend Folio
Ghostwalk
Epic Level Handbook
Psionics Handbook
Sword & Fist
Defenders of the Faith
Tome & Blood
Song and Silence
Masters of the Wild